Mesa 3D is acollection ofgraphicslibraries anddrivers thatimplementhardware-acceleratedOpenGL. Itcomes with itsown softwareemulationfallback driverthough. BesidesOpenGL andOpenGL ES, itimplementsOpenVG and EGL,but also allowsfor Direct3Dinterfaces.
Conquest is atop-down, realtime spacewarfare game.It wasoriginallywritten inRATFOR for theVAX/VMS systemin 1983 by JefPoskanzer andCraig Leres. Ispentincredibleamounts of timeplaying thisgame with myfriends in theterminal labsat college, andwhen I actuallyhad amulti-usersystem runningat home(Unixware) Idecided to tryandtranslate/portthe code to Cin Unix. Thiswas in theearly to mid1990's. Of course, overthe years manythings havechanged. Today,Conquest is a t
Functy is a 3Dgraphicsgenerationtool. It plotscartesian,spherical orparametriccurvefunctions. Itallows alteringtheirparameters forimmediateredraws toexplore 3Dfunctionresults. Itutilized GPUfunctionsentirely forvisualization.
Dgame is a 2Dframework whichis based on theSDL and OpenGL,but intendedfor the Dprogramminglanguage. Itsoverall designis based onPygame and tookfurtherinspirationfrom SFML forC++. Itprovides aneasy API forwindowmanagement,implementing amain game loopwith eventhandling andtermination,frameratecontrol, fontloading,sprites, tileand imagecontrol, shapedrawing, audiosupport, andOpenGLconfiguration.
Red Eclipse isa first personarena shooter,suitable forcasual gaming.It's builton Cube Engine2 and runs onall majorplatforms. Ithas a fewbuilt-in gamemodes,adaptablesettings, comeswith a leveleditor, andlots ofcommunity-maintainedmodificationsor patchsets.
Attract-Mode isa GUI for gamesystememulators suchas MAME, MESSand Nestopia.It abstractsthe operatingsystem, can benavigated perjoystick,gamepad andspin dial.It's thussuitable forcabinetinstallations,works on Linux,OS X andWindows; isscriptable perSquirrel,provides aconfigurablemenu,screensaver andbackgroundmusic, has aconvenienthistory andplay or scorestatistics.